home
Phoenix Co-Op Activities and operations
Coordination of any operation
Ok so it's all very well all being together in a corp but unless a system
exists so that people are aware of any Group operations then it don't count
for nadda. Therefore the following procedure will exist for anyone whishing
to manage an operation. And remember this can be anyone, provided you can
run it professionally and provide all the data needed for people to know how
to attend and what's needed etc. Also remember that players in certain roles
are more likely to post operations than others. For example the Head of
Mining Ops, or HMO, is more than likely to post proposed group mining ops
than say the Fleet commander, who may very well post a group pirate hunt
form time to time. Therefore get to know the people and their titles. That
said anyone can run an op. This is a very group orientated corp, so don't be
shy to propose something
- Player will post the operation in Corpmail section for all to read at
least four days in advance of the proposed date. Data must include proposed
format (mining, PvP?), Time of rendezvous, Rendezvous system and point,
where the operation will eventually go to (e.g. if ratting, what systems
will you propose to venture out into. If its just mining in high sec then
the rendezvous and system of operation will be the same), a minimum number
of people if need be or rough idea of how many you would like to tag along,
what roles need to be filled (e.g. what mods need to be fitted on at least a
certain percentage of the ships), any other relevant data.
- People within corp who are interested should then reply to Op with a
message simply stating if they might be able or interested. Or if they are
def up for it.
- A Co-Dol will monitor this data and if need be (say there are five people
replying to the original email) rewrite it all in one neat concise email
adding any additional info like who is def going etc. So always check Co-Dol
corp messages as these will be the central hub of info for all corp
operations. The current Co-Directors of Intelligence are Hanius Valm and
Rogan Samish
- Remember we will be ruthless with keeping Corpmail tidy and concise, if
you spam anything here, we won't be mad or bothered, but we will swiftly
remove it for sake of clarity and neatness.
- So always check corp mails for updated feedback on whose running what, and
please do try to tag along.
- For the time being there will be no formal structure for running any
activities but in time we may decide to have certain days reserved for
certain operations. Bearing that in mind the best days to mine belts are
after the respawn days on Monday and Friday, and obvious big ops will be
reserved for when more people will most likely be on for example a nice lazy
Sunday afternoon.
Missions
For the majority of our members running missions forms a large part of their
time spent in Eve. As well as this we recognise that Lvl 4 missions can be
inaccessible to some players due to lack of either skills or hardware.
Therefore we try to run group operations to farm Lvl 4 missions as often as
possible.
It is also to be noted that with the addition of Lvl 5 and Lvl 6 mission
content to the game, mission running at these levels will not be a solo
occupation. Therefore although Lvl 4 mission running in groups can at times
not prove as lucrative as say low sec complexes, gearing up for the Lvl 5
content will be a viable option for us, and very economically profitable to
run in groups.
In coordinating group mission runs we advise the following split of
responsibilities.
- Experienced Battleship or Battlecruiser pilots: do most of the damage and
tanking
- Inexperienced players: either concentrates on removing any pesky frigates
that swarm quickly, or providing logistics in the form of cap or armour
repair remote mods.
- Anyone: Flying a rig fitted with multiple tractor beams and salvagers and
a large cargo hold to farm all the loot.
- Afterwards any valuable ore to be mined by everyone.
Everything is equally split as best as possible, and sometimes for the sake
of profits groups may be restricted in numbers (ten people running a Lvl 4
is not a profitable system to operate)
Low sec ratting or Complexes
It is simply a case of having sufficient numbers in large enough ships. But
a few extra procedures will allow you to run ops in Low sec with sufficient
safety thus here is a run down of how a textbook complex or ratting op might
occur.
Always try to run these in groups when it suites you to do so. In regards to
ratting, the best procedure is to split up and spawn rats within a system,
if someone then gets into trouble all other gang members can then warp on
top of him and deal with the threat.
In the case of complexes, if at all possible, always leave one corp member
in a lower Lvl of the complex sitting far away from the gate in a BS or long
range ship to watch and deal with pirates or hostile corp gangs. A cruise
missile fitted Raven or two with sensor boosters is an ideal candidate for
forcing pirates to warp out and abandon a raid on complex runners. This is
because they have a superior range for bombarding them.
Also it makes sense when say running drone hives to bring a fast looting
destroyer or cruiser and if possible a hauler to farm the minerals. In time
with resources we should be able to simultaneous camp multiple Lvls of Lvl 5
Complexes with long range guards in the second room, and fast looting craft
and haulers picking up what the rest kill off respawn until we fill each
hauler with mines. But that is just a suggestion on my part on how to make
them extremely profitable.
Mining
A basic stable but can be rewarding in groups and with myself (Hanius Valm).
Looking to field a mining Forman based command ship fitted to make each
mining crafts lasers 30% or more efficient we can make this a viable option.
Low sec operations are also something we can look to run once the command
ship is there to support with the tanking and killing of rats whilst making
process more efficient. There are plenty of small quiet 0.4 systems where
this is very possible and potential risk kept low. See mining and
manufacturing link for more info
Activities
As well as operations aimed to bond, and make isk as well as improving our
gang abilities as a corporation we are always keen for people to host none
profitable but sometimes more enjoyable activities such as frigate
tournaments and so forth. So if you can think of a good idea post it and we
will see if we can implement it.